Cards
The mint will be based on card packs, the initial pack will have a limited supply and within each pack there will be 3 cards.
The first batch will include a total of 96 cards: 32 starters, 32 first evolution's, and 32 second evolution's.
Each element will feature 4 possible characters, and every character will have its own assigned rarity.
When opening a pack, only starter cards can be obtained, evolution's can be unlocked later through evolution system.

Status
Each character has a set of attribute points (Status) that are randomized and may be more suited to certain strategies:
Attack
Defense
Utility
Hybrid
These attribute points, combined with the character’s skills, define the core gameplay mechanics.
Rarity
Each card will have a rarity, attributes, and levels.
Standard
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Ascended
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Mythic
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Divine
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The rarer the card, the greater the number of attribute points it will have.
For PvP matches are determined based on the total and average status points of each user's card.
For PvE matches are based on challenge difficulty.
Skills
Each card can initially have 4 skills, 2 of which are standard for all cards:
Strike (neutral attribute - Damage Skill)
Recover (neutral attribute - Recovers Stamina)
As the card evolves, a new ultimate skill can be added, which will consume a lot of stamina.
Each card has a pool of potential skills, and some of these skills can interact with one another, creating powerful combinations for attack, defense, or utility strategies.
Evolutions
Each starting card can have 2 evolutions, these evolutions bring increased status and allow you to unlock the Ultimate skill

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